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| AIBO
LIFE-2 |
ERF-220AW01 |
NO
LONGER AVAILABLE
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This popular AIBO-ware has been re-written to allow you to take
advantage of the latest improvements in voice recognition and
learning capabilities whilst maintaining all your favourite
features, such as the complex autonomy and maturing functionality,
that have made AIBO Life the most popular AIBO-ware. When used
with the ERS-210A this AIBO-ware will give your AIBO Entertainment
Robot the robotic pet characteristics that have made the ERS-210A
so endearing. However, when inserted into the ERS-220A it will
give it robotic mannerisms, such as you would expect from this
futuristic piece of technology.
If the main robotic unit is AIBOs body, then the AIBO-ware
is AIBOs mind. Each time you play with AIBO it will learn
from that session, and at the end it will save everything it
has learned back to its Memory Stick, so that it is ready to
continue from where you left off the next time you switch it
on. As all the information is saved on the Memory Stick you
can even use another application on another Memory Stick and
then simply reinsert you AIBO Life 2 Memory Stick to return
Maturing
With AIBO Life 2, the first day you switch your AIBO Entertainment
Robot on you will begin to bond. As it lies there in the early
stages of babyhood all it will be capable of doing is sleeping
and crying. As it becomes more aware of the surrounding environment,
it will react as you stroke its touch sensors and begin to recognise
its pink ball. As it matures you will be able to teach it a
name, as well as teaching it your name, which it will call when
it wants your attention. As it develops through to childhood,
you AIBO Entertainment Robot will learn to recognise more of
its voice commands and move around: kicking and heading its
ball. As it matures further it will become a rebellious adolescent,
before finally becoming a more settled adult.
As your AIBO Entertainment Robot develops it is constantly reacting
to and learning from the environment around it. Depending on
how you are fulfilling its instincts for food, sleep, movement,
investigation and love will decide which emotion it is feeling,
be it happiness, sadness, anger, fear, discontent or surprise.
AIBO will express its emotions using a combination of its expressive
face and tail lights, tones and body language. Over time your
interactions with AIBO will shape its personality, developing
it into the ideal companion for you. Even as an adult your AIBO
Entertainment Robot will continue to develop, constantly being
affected by you its owner and the environment around it.
Although AIBO is sure to constantly amuse you, it is the little
things that AIBO will do at the most appropriate moments that
will leave you believing that this little robot really does
know what is going on!!
FEATURES OF AIBO LIFE-2
There are so many features to AIBO Life 2 that there are too
many to list, however, these are some of our favourites:
Voice Commands
AIBO can now understand 75 English voice commands. These range
from old favourites such as Say Hello and Karate
Chop to the new sound and training functionality commands
such as AIBO Melody.
Taking
Pictures
This function gives you an opportunity to view the world as
your AIBO sees it. On hearing the voice command Take a
Picture your AIBO Entertainment Robot will begin a countdown
and then take a digital snapshot in jpeg format, which it will
then save back to its Memory Stick. This picture can then be
viewed using a P.C. equipped with a Memory Stick reader*. The
AIBO Life 2 Memory Stick can save up to 7 jpegs.
Giving AIBO a Name
Your AIBO Entertainment Robot is designed to be a companion
for you, and as such you will want to give it a name. Using
the Name Registration command you will be able to
teach your AIBO a name of your choice, which it will then respond
to when you call it.
If you ask, Whats your name? AIBO will tell
you its name in its own language called tonal language.
Learning your Name
In
the same way as AIBO learns its own name, AIBO can now also
learn its owners name! Using the Owner Registration
command AIBO can learn its owners name, and will call
you when it wants some attention, using its own tonal language.
AIBO
Melody
You can now play tunes on your AIBO Entertainment Robot using
the infra-red distance sensor that it has located in its nose.
Give AIBO the command AIBO Melody and then place
your hand over its nose. AIBO will measure the distance and
play a melody as you move your hand closer and away from it.
With some practice, you may be able to play a masterpiece with
your AIBO!
Communication
between AIBOs
When your AIBO Entertainment Robot meets another* you can tell
it to Talk to your Friend. The robots will start
to chat to each and may be asking What is your name?
or How is it going? in AIBO tonal language.
* Both AIBOs must be ERS-210A or ERS-220A and be running AIBO
Life 2 or AIBO Explorer AIBO-ware.
Action
Registration
Using the Action Teaching command you can teach
AIBO up to 4 actions of your own. Tell AIBO the action number
you want to register and then move AIBO while pressing either
of its paw switches on the front legs: it can learn an action
up to 10 seconds long. To get AIBO to repeat the action at any
time simply ask it to carry out the action number when it is
in autonomous mode.
Training
This allows you to assign your own voice commands to any of
AIBOs actions, including the 4 that you have registered
with action registration. By using a series of voice commands
such as Not Even Close, Almost and Show
me Again AIBO will play through its actions until you
find the action you want to name. When you find the correct
action, tell AIBO Thats right and then tell
it the new voice command. |
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| AIBO
MESSENGER |
ERF-210AW04 |
NO
LONGER AVAILABLE
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With this
application AIBO will play happily, automatically checking for
e-mails on a regular basis or when you ask it to. When you have
received e-mail it will tell you, as well as telling you who
it is from and the title of it. You can then tell your AIBO
Entertainment Robot to read this out to you, and watch it perform
various actions to particular key words as it reads. For example,
if it reads the word Hello, AIBO will take a bow.
Please note that this software will only work with a MAPI mail
software, such as Outlook Express 5.5.
You can also ask AIBO to read out your favourite web sites for
you. From the control panel you can set the URLs of your five
favourite web sites and then you can ask your AIBO at any time
to read out the page number that corresponds to the URL of the
web page you want to hear. Please note that this functionality
will only work with Internet Explorer 5 or higher, and the web
pages that you choose should not contain frames as AIBO will
not be able to read these.
Finally, you can ask AIBO for an update on the time at any time,
which AIBO will happily give. You can also set AIBO with a reminder
at a particular time and set the words that AIBO will use to
remind you of this event.
There are three different voices that you can choose from for
AIBO to use, and you can actually choose 2 different voices
if you wish, so that AIBO will perform different functions with
different voices. There is also an option to change the pronunciation
of various words, so that you can ensure that AIBO always pronounces
all of your friends names correctly.
* AIBO
Wireless LAN card ERA-201D1 (sold separately) is required
to use AIBO Messenger.
System
Requirements
Wireless LAN Card ERA-201D1
IEEE802.11b compatible wireless LAN card or PC connected through
LAN with
IEEE802.11b compatible wireless LAN access point
PC
requirements :
OS : Microsoft Windows 2000 Professional, Windows ME, 98 second
edition
CPU : Intel Pentium III 300MHz or faster
Memory : 64MB or more
HDD : 50MB or more of empty space (before installation)
CD-ROM (for installation)
Others: Must use Internet Explorer 5.5 for reading web text
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| AIBO
NAVIGATOR |
ERF-220AW05 |
NO
LONGER AVAILABLE
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This amazing
bit of software gives you the ability to sit at your computer
and be in complete control of AIBO. Using your mouse, keyboard
or a joystick you will be in complete control of AIBO, navigating
it around its environment, reacting to the visual and audio
information you receive at the PC.
This new version of Navigator is even compatible with the Side
Winder Force Feedback Joystick allowing you to feel AIBOs
adventure as it wanders through the house.
From the cockpit you will be able to control AIBOs walking
speed and direction, its posture, and whether it performs a
standard motion or a custom motion created in Master Studio.
You can also control whether it is tracking its ball, or heading
or kicking it, whether you want hear the sound captured from
its stereo microphones, whether you want to record a message
and send that or a wav file to AIBOs speaker, capture
a still picture, or activate the headlight for the ERS-220A.
As well as the picture from AIBOs onboard camera, you
will also be able to see a 3D Image of AIBO showing you its
current pose, so you are always one step ahead as to what to
do next. With all these functions to play with you biggest disappointment
will be when AIBOs battery needs recharging... unless
of course you have a spare one!!
* AIBO Wireless LAN card
ERA-201D1 (sold separately) is required to use AIBO Navigator
2.
System
Requirements
Wireless LAN Card ERA-201D1
IEEE802.11b compatible wireless LAN card or PC connected through
LAN with
IEEE802.11b compatible wireless LAN access point
(note) For LAN connection between PC and access point, there
is a way to use wireless LAN and network cabled LAN
PC
requirements :
OS : Microsoft Windows 2000 Professional, Windows ME, 98 second
edition
CPU : Intel Pentium III 500MHz or faster
Memory : 128MB or more
HDD : 50MB or more of empty space (before installation)
Graphics : DirectX7 compatible video card
Sound : DirectX7 compatible sound card
CD-ROM (for installation)
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Schematic showing communications between AIBO and
PC
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PC screen with Navigator control panel
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