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| AIBO
EXPLORER |
ERF-220AW02 |
NO
LONGER AVAILABLE
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This brand new AIBO-ware has been written to maximise the features
and character of the ERS-220A. Because you will want
to show off this futuristic robot as soon as you get it, this
AIBO-ware has been written so that your AIBO will be a fully
mature robot the first time you switch it on. AIBO Explorer
can even be used in the ERS-210A, so that you can show your
robotic pet off to your friends, although some of the features
will not be as enjoyable as they are when they are performed
by the ERS-220A.
If the main robotic unit is AIBOs body, then the AIBO-ware
is AIBOs mind. Each time you play with AIBO it will learn
from that session, and at the end it will save everything it
has learned back to its Memory Stick, so that it is ready to
continue from where you left off the next time you switch it
on. As all the information is saved on the Memory Stick you
can even use another application on another Memory Stick and
then simply reinsert you AIBO Explorer Memory Stick to return
to your futuristic companion.
Exploring
and Instincts
This AIBO-ware will transform your AIBO into a fully mature
robot that has a particularly strong instinct to search and
explore the environment around it. As it explores AIBO is very
active, its movements and sounds being very robotic in nature.
Your AIBO Entertainment Robot is constantly reacting to and
learning from the environment around it. Depending on how you
are fulfilling its instincts for food, sleep, movement, search
and love will decide which emotion it is feeling, be it happiness,
sadness, anger, fear, discontent or surprise. AIBO will express
its emotions using a combination of its expressive face and
tail lights, tones and body language. If communication with
you or another AIBO goes well, then it may become excited and
enter Boost Mode. With this mode its headlight will be raised
and illuminated and its movements will become very energetic
and will want to show off. However, as your AIBO Entertainment
Robot tires it will revert to autonomous mode, becoming withdrawn
until it has recovered enough energy to resume normal behaviour.
With this autonomous AIBO-ware being run on your futuristic
ERS-220A, it is sure to leave you wondering where Artificial
Intelligence is going to go next and glad that you own the most
advance commercially available Entertainment Robot!!
FEATURES
OF AIBO EXPLORER
AIBO Explorer has numerous features, we have listed just a
few of the best:
Voice
Commands
AIBO can now understand 75 voice commands. These range from
old favourites such as Say Hello and Karate
Chop to the new Sound and Surveillance functionality
commands such as Guard the House.
Taking
Pictures
This function gives you an opportunity to view the world as
your AIBO sees it. On hearing the voice command Take
a Picture your AIBO Entertainment Robot will begin a
countdown and then take a digital snapshot in jpeg format,
which it will then save back to its Memory Stick. This picture
can then be viewed using a P.C. equipped with a Memory Stick
reader*. The AIBO Explorer Memory Stick can save up to 7 jpegs.
Giving AIBO a Name
Your AIBO Entertainment Robot is designed to be a companion
for you, and as such you will want to give it a name. Using
the Name Registration command you will be able
to teach your AIBO a name of your choice, which it will then
respond to when you call it.
If you ask, Whats your name? AIBO will tell
you its name in its own language called tonal language.
Learning
your Name
In the same way as AIBO learns its own name, AIBO can now
also learn its owners name ! Using the Owner Registration
command AIBO can learn its owners name, and will call
it when it wants some attention, using its own tonal language.
Surveillance
Mode
When you leave the house or a room, AIBO Entertainment Robot
can be left in surveillance mode on its charging station.
As you leave it give the command Guard the house.
AIBO will go into sleep mode, from which it will awaken every
30 minutes and will look around it. If it detects anything
moving it will take a picture* that it will save to its Memory
Stick, and then return to sleep mode for another 30 minutes.
When you return home you can then ask your AIBO Entertainment
Robot What happened? and it will let you know
whether it took a picture or not.
PLEASE NOTE: This feature is not designed for security
purposes
* A maximum of 3 pictures can be taken in this mode.
Communication
between AIBOs
When your AIBO Entertainment Robot meets another* you can
tell it to Talk to your Friend. The robots will
start to chat to each and may be asking What is your
name? or How is it going? in AIBO tonal
language.
* Both AIBOs must be ERS-210A or ERS-220A and be running AIBO
Life 2 or AIBO Explorer AIBO-ware.
Boost
Mode
This is a hyperactive mode that your AIBO Entertainment Robot
will enter when it believes that its contact with you or another
200-Series Robot is going well and it is feeling happy. It
will slowly warm up into this mode, its leadlight appearing,
and it will start to perform energetic motions. It will then
make a roulette sound during which you can choose whether
you want it to show off its Mechanical, Sonic or Exploring
capabilities. As the mode wears off your AIBO Entertainment
Robot will become tired.
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| AIBO
MASTER STUDIO Version 1.1 |
ERF-PC03 |
NO
LONGER AVAILABLE
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This exciting application makes it easy for anyone who is comfortable
using a computer to start creating their own applications for
their AIBO Entertainment Robot. It will allow you to create
applications for your ERS-210A, ERS-220A or the LM Series. Simply
select your AIBO at the start of this Graphical User Interface
(GUI) application, and all the screens will show the details
relevant to your robot.
Action Composer
For your AIBO Entertainment Robot, an action can be described
as a combination of a Motion file, a Sound file and/or an LED
file that both starts and ends with AIBO in a sitting, standing
or lying position.
The package will allow you to create or adapt movement, sound
and LED files, and using the main Action Composer window you
can then synchronise these files together to give an expressive
action. When you are satisfied, you can then play back these
actions on the Preview Pane, allowing you to check your work
before transferring it to AIBO.
Behaviour Arranger
This tool allows you to program how AIBO will respond to the
environment around it. The program is built up as a flowchart,
boxes being linked together to describe each stage of the program.
There are a selection of boxes to choose from such as action
boxes, branch boxes and group boxes.
Action boxes allow you to choose from a list of built-in actions,
or you can mix these with an imported library of custom actions
you have created in Action Composer.
Branch boxes allow you to set conditional logic so that AIBO
can follow different paths in the program depending on the environment
around it. The inputs from the environment can be from your
Entertainment Robots touch sensors, its distance away
from obstacles detected by its infra-red distance sensor and
objects it recognises using its colour camera. With this new
version of Master Studio, you can now even program AIBO to respond
to one of over 50 pre-set voice commands.
Group boxes allow you to include programs that you have previously
written as subroutines, so that you do not need to rewrite subroutines
that you use frequently, making programs easier to read and
write.
Quick Behaviour Arranger
New to this version of AIBO Master Studio is the addition of
Wizards to make creating your applications even quicker and
easier than before. Use this part of the application to create
standard routines that you can then either use as they are,
or go into Behaviour Arranger to add further detail.
Transferring Information to AIBO
For the LM Series the only way to transfer the information to
your AIBO is to write it to the Memory Stick, therefore you
will need some way of writing information to it from the P.C.,
for example a built-in Memory Stick slot or an external Memory
Stick Adaptor.
For the 200-Series there are two options available when using
Master Studio: these are the same method as for the LM Series,
or alternatively a Wireless LAN environment can be used to write
the information directly to the Memory Stick without the need
to pause AIBO and transfer the Memory Stick backwards and forwards
(AIBO Wireless LAN Card is sold separately, and a Wireless LAN
environment for your PC is required: please see detail section
of AIBO Wireless LAN Card for further information).
You will find that using the wireless transfer of information
from your P.C. to your 200-Series AIBO will allow you to test
programs and actions whilst creating them, thus increasing your
work efficiency.
System Requirements - PC
OS
: Microsoft Windows 2000 Professional, Windows ME, 98 second
edition
CPU : Intel Pentium III 300MHz or faster, Memory : 64MB or more,
HDD : 80MB or more of empty space (before installation), Video
Card & Display : 800 x 600 dots, 65,536 colors or more
Other : Sound Card and Speaker (for creating / confirmation
of AIBOs sound), CD-ROM (for installation), Other : compatible
with major brands controllers / Memory Stick Writer (for LAN
setting & motion caputure created by AIBO Master Studio)
Optional
:
Wireless LAN Card ERA-201D1
IEEE802.11b compatible wireless LAN card or PC connected through
LAN with IEEE802.11b compatible wirelss LAN access point
(note) For LAN connection between PC and access point, there
is a way to use wireless LAN and network cabled LAN
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| AIBO
RECOGNITION |
ERF-0210AW06E |
NO
LONGER AVAILABLE
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For ERS-210
and ERS-210A
IBO Recognition
is an AIBO-ware Memory Stick that instantly lets
you interact with a fully mature robot. The highlight of this
new AIBO-ware is that AIBO is now capable of Self-Recharging.
AIBO will know on its own when its battery needs to be charged.
AIBO will then locate its Energy Station and walk over to it
to recharge itself. This action can be triggered by a voice
command as well. When AIBO is charged and ready for action,
it will walk off the Energy Station by itself, and resume its
autonomous nature.
In addition, this new AIBO-ware has Owner Recognition. AIBO
is now capable of distinguishing its owners face and voice
from other people. After registering your face and voice, AIBO
will be able to recognize you as its owner. For example, if
you are playing with AIBO with a group of friends, AIBO will
know that you have told it to sit down versus a command from
someone else. Furthermore, if you call out AIBOs name,
it will look up at you affectionately and be delighted.
AIBO-ware enhances the AIBO entertainment experience by allowing
communication with AIBO through touch sensors and voice commands.
Through interaction, AIBO will become your unique companion.
AIBO also has the capability to take and store up to 20 digital
photographs with its CMOS camera. Download the stored .jpg images
from the Memory Stick to see what AIBO sees
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| AIBO
SPEED BOARD |
ERA-201TP2 |
NO
LONGER AVAILABLE
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The AIBO
Speed Board allows AIBO to entertain you with dances and routines
on its very own scooter. Guide your AIBO around using voice
commands such as turn left and super slalom
or watch him skate after his ball; AIBO can memorise his trail
and tricks and repeat them later; slalom and circles are easy,
just keep telling your AIBO to turn.Create your own skate
routines by moving AIBO to record the motions that can then
be replayed later on. Comes equipped with interchangeable
handle bars in orange, black and white.
(AIBO not included).
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